Yakuza: Dead Souls is a spin-off of the popular Sony-exclusive Yakuza franchise that features gaming's favorite enemy: zombies. The undead have invaded Japan and the Yakuza are humanity's last hope! Yakuza: Dead Souls Written by Dalton "Horror Spooky" Cooper Copyright 2012 Contact Information E-mail: firstname.lastname@example.org TABLE OF CONTENTS 1. Introduction and Controls 2. Characters 3. Enemies 4. Walkthrough PART I: SHUN AKIYAMA Chapter 1: Outbreak Chapter 2: Cut Off Chapter 3: Epidemic Chapter 4: A New Enigma PART II: GORO MAJIMA Chapter 1: The Hunter Chapter 2: Super Hero Chapter 3: The Omi Man Chapter 4: Showdown PART III: RYUJI GODA Chapter 1: The Former Dragon Chapter 2: Sweet Death Chapter 3: Master and Pupil Chapter 4: The Ruin of Kamurocho PART IV: KAZUMA KIRYU Chapter 1: Homecoming Chapter 2: Reunion Chapter 3: Mysteries Revealed Chapter 4: The Final Sprint FINALE: THE END 5. Conclusion - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 1. Introduction and Controls - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Four characters. One tragedy. A zombie outbreak is terrorizing Kamurocho, and it entangles the lives of Shun Akiyama, Goro Majima, Ryuji Goda, and Kazuma Kiryu. This is their story. L2 - Aim L1 - Reset Camera/Lock Camera D-pad - Switch Weapons Left Stick - Walk/Run/Aim with Crosshair Select - Return to Title Screen R2 - Order Partner(s)/1st person camera R1 - Shoot/Reset Camera Triangle - Heat Snipe O - Kick/Pick up weapon/Stomp on fallen enemy/Cancel X - Dodge/Break loose/Confirm/Take action Square - Reload Right Stick - Move Camera/Zoom in or out (long-range rifles)/Move Camera Start - Open Pause Menu/Skip events - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 2. Characters - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Here you can get to know the main characters of Yakuza: Dead Souls. NOTE: The following information was taken directly from the loading screen during the game's installation process. ............ SHUN AKIYAMA ............ The mysterious owner of Sky Finance, a mony-lending firm. Some say he was homeless in the not-so-distant past. Also owns the hostess club elise. April 1, 2011 was like any other day, with his assistan, Hana, pestering him to make his collection rounds. But the two of them were in for the shock of their lives. ........... GORO MAJIMA ........... A hyper-combative yakuza once known as Mad Dog Majima. Now patriarch of the Tojo Clan's Majima Family, and head of the Kamurocho Hills development project. Around the same time he heard a one-time enemy, Ryuji Goda, had returned to Kamurocho, the town found itself teeming with zombies. His response, however, was unbridled, maniacal laughter. .......... RYUJI GODA .......... Former chairman of the Omi Alliance's Go-Ryu Clan. Staged a coup against the Omi Alliance five years ago and invaded Kamurocho. But he lost a battle with Kiryu and was expelled from the Omi Alliance. He dropped out of sight for five years until resurfacing in Kamurocho once again. ............ KAZUMA KIRYU ............ The legendary yakuza known as the Dragon of Dojima. Once served as the fourth chairman of the Tojo Clan. Currently runs the Sunshine Orphanage in Okinawa, enjoying a peaceful life taking care of children with Haruka, the daughter of his deceased beloved. But that life was shattered in April 2011 by a call from an unknown man who claimed to be holding Haruka captive. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 3. Enemies - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Yakuza: Dead Souls features a very wide variety of enemy types. This section of the guide will give you strategies to deal with each different enemy in an effective manner. ******* Zombies ******* Recommended weapon: Any The undead are the most plentiful enemies in the game. They come in a variety of shapes and sizes. The normal zombies shuffle around and lunge at you, and they can be killed virtually any way possible. There is a buff, charging zombie that will knock you down. Then there are zombies that are super-powered and require more ammunition to put away. ********** Monkey Boy ********** Recommended weapon: Shotgun/Melee The Monkey Boys are young boys that have been turned into the undead. They roll around on rollerblades and have bicycle helmets. They can latch onto you and your partners and take away a very large amount of health. They can also do baseball slides to tackle people. The best strategy is to knock them down with a kick or a shotgun blast, and then attack them while they are on the ground and vulnerable. ********* Meat Head ********* Recommended weapon: Machineguns Meat Heads are armored monsters that have one very obvious weak spot: their face. Their face is the only unarmored part of their body. Blast them directly in the face to deal the most damage. It's good keep distance between you and them as many of their attacks are close-ranged. They also throw explosive barrels and boulders and other objects. ******** Cry Baby ******** Recommended weapon: Any Cry Babies cower in fear and scream, attracting the attention of zombies and making more and more show up. Cry Babies will keep spawning new zombies in this manner until they are killed. They should always be a priority when faced with multiple enemies at once. They are easily killed, but they run away. ***** Aggro ***** Recommended weapon: Shotgun/Machineguns Aggros are fast-paced and very dangerous. They perform acrobatics and light-footed, able to dodge many attacks. The best plan of attack is to use a shotgun or a machinegun, and constantly laying fire in their direction until some hit. When they charge for a running strike is a perfect time to blast them in the face. They can deal devastating melee combos. The good thing about Aggros is that they do not engage in battle unless they are attacked first. ****** Fattie ****** Recommended weapon: Handgun/Sniper rifle Fatties walk around and serve as boosts to the other zombies around. They have a special gas in their bodies that when it is released, it powers up the other monsters that are in the gas. They are easily killed if you shoot them in their stomachs and release the gas. You need to shoot them directly in the head to kill them efficiently without boosting up the other enemies in the area. ******* Diptera ******* Recommended weapon: Shotgun/Machineguns Dipteras are flying demons. They move around and actively try to avoid your attacks, which can't be said about all the enemies. They spit acid which does a decent amount of damage. Close-ranged shotgun shots do well, as do machinegun sprays. ****** Hermit ****** Recommended weapon: Molotov Cocktails Hermits are armored enemies that are practically invincible until their armor is destroyed. You can destroy their armor just by shooting them with regular rounds, but there are quicker ways to get armor off of it. Using fire by blowing up barrels or cars or whatever does well to destroy their armor, but chucking a few Molotov Cocktails does well, too. When their armor is gone, their exposed bodies only take a few more shots and they are done with. ********** Prototypes ********** Recommended weapon: Various Prototypes are the bosses in the game. There is a wide variety of Prototypes in the game, and you will find detailed strategies to deal with each individual Prototype throughout the walkthrough. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 4. Walkthrough - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - The game opens with Kiryu receiving a phone call at the Sunshine Orphanage that he runs that someone has kidnapped Haruka, the daughter of his dead soulmate. ==================== PART I: SHUN AKIYAMA ==================== ------------------- CHAPTER 1: OUTBREAK ------------------- But then shifts perspectives to Shun Akiyama. As he strolls the streets of Kamurocho, his assitant Hana chases him down. She forces him to get his work done. After their conversation is over, you will have control of Shun! You are cut off from exploring the city, so head north. On your radar, you will see a pink arrow pointing north anyway. That pink arrow indicates your next objective. Taking a few steps down the road will initiate a short scene in which an old man gives you Memos. These have various information, including info about characters, tips, and more. Walk forward a little bit more to trigger another cut-scene. A strange man walks into a building, and then winds up in the elevator. He bites someone in the elevator, an event that is witnessed on a security camera by a high ranking yakuza official. He orders his men to prepare as the elevator comes up to their floor. The bitten man falls to the ground, dead, and the zombie stumbles out of the elevator. He is riddled with bullets, but does not die. As Hana and Shun continue walking down the street, a crowd gathers, attracted to the gunshots coming from the building. The zombie manages to kill everyone inside, tossing the yakuza boss out of the window. The yakuza boss then bites a cop that tries to help before turning his attention to Hana. Hana flees as Akiyama threatens the zombie. The cop gets the zombie's attention by firing a few slugs into its back, but he is then attacked by a zombie that falls out of the window and lands on him. Akiyama runs for the subway system, but he is cornered! You will once again be able to play the game. In this instance, the game will teach you how to shoot your weapon and hold back the zombie horde. First, the game will ask you to simply shoot at the zombies. To shoot, point your character towards the zombies and then tap R1. Tap R1 repeatedly to blast the zombies to hell. Keep doing this until the game declares your attempts a "SUCCESS"! The second skill the game teaches you is how to reload. You can reload after a clip runs dry by tapping R1 again, but as explained by the tutorial, pressing Square will reload faster. Waste a few bullets into the zombies and then press Square to reload. Do this again to complete the second part of the shooting training. The third and final rung of your zombie combat training is to learn how to strafe. To strafe, hold down L1 to position the camera behidn Akiyama, or whoever you happen to be controlling. Then use the left stick to move to the left or right to strafe. Do this while firing at the zombies for a while until the game decides you've done enough. Now kick some zombie ass! Kill all the zombies in this area using your newfound skills. When they're all dead, Hana will rush into the subway to check on Akiyama. Akiyama and Hana decide to return to the Sky Finance offices. Use your radar to get through the streets and to the office building. You will have to cut through an alleyway filled with bicycles to reach the stairs that lead up to your offices. Climb up the stairs to conclude this chapter. Akiyama will plop down on his couch and start smoking, obviously disturbed with the experience. He and Hana reflect a little on the strange events, and Hana decides to stay the night with Akiyama to make ure he's okay. Hana tells Akiyama to "keep his hands off". Akiyama laughs at the notion that he could be attracted to an obese girl such as Hana, hurting her feelings. ------------------ CHAPTER 2: CUT OFF ------------------ Akiyama wakes the next morning, having falling asleep reading a magazine. He finds Hana asleep on the couch, visibly shaking. Akiyama checks on her, only to discover that her mild temperature from the day before has climbed dramatically. A pounding on the door wakes Hana, and startles Akiyama. He grabs his pistol and approaches the door with caution. Suddenly the door is knocked off the hinges. Akiyama takes a few steps back to gain a strategic vantage point. Multiple zombies begin pouring into the office. Time for more Zombie Suppression lessons! The game will teach you how to dodge the undead. To do so, you need to use the X button to roll around. Just do this a few times to accomplish this first step. Step two is to teach you how to kick. If there are no items on the ground to pick up, simply pressing O will cause the character to kick. However, if you need to kick and avoid picking up whatever is on the ground near you, you have to hold L1 to initiate strafing, and then kick. Kick the zombies in the apartment a few times to get this part over with. Try to stay away from the middle of the room, though, as they can surround and kill you pretty easily. Remember that kicking zombies will not kill them, but it's useful when you need to knock them back a bit and get breathing room or escape. And finally, it's time to learn how to use weapons that are just lying around to your advantage. By pressing O when there's a red arrow above an object, you will pick that object up. Press R1 to use the object as a weapon. In this specific case, the game wants you to grab golf clubs from the golf bag lying on the ground near the bookcase. One swing and the club will break, so stick by the bag as you bash the zombies in the head with the clubs. Repeat the process until the game is satisfied with your ability to hit dead things with sporting goods. With these tutorials complete, it's time to, you guessed it, "kick some zombie ass!" Mash on R1 until all the freaks are dead. Since they have been damaged by the golf clubs, they will be easy pickings. Akiyama looks out the window to discover that the city has been overrun with more zombies. He asks her if she can walk, but her fever is too powerful and she is unable to. He decides to go ask Doctor Emoto for help for Hana. Hana refuses to stay in the offices with the dead zombies (...). Akiyama carries her down the stairs to the second floor, where there's a bar. He hides her in the bar and then returns to the city streets to retrieve medical help for her. The game then teaches you about the map, or radar as I like to call it. The mini-map at the bottom left hand corner of the screen is very useful, as I've already pointed out. There's also a big map you can access through the pause menu. These maps show areas you haven't been to yet in blue, the next primary objective in neon pink, and they also point out areas such as shops that can prove to be useful during the game. Leave the backlot through the alley. You'll see a van with a few zombies standing on top of it across the street. As you make your way towards the van, the game will stop you for yet another tutorial. This time it's about aiming! You can't move and shoot, but by pushing L2, you can aim your weapon. Do this now to take out the zombies that are standing on top of the van. Don't worry about ammo; at this juncture, it is infinite. When the zombies die, you will level up! And guess what? The game will then go into a tutorial to teach you about leveling up. By completing objectives and killing zombies in the game, you will earn XP. When you earn enough XP, you will go up in level. This will increase the amount of health you have as well as give you a "Soul Point" to spend. To spend the Soul Point you just got, press start to open the Pause Menu. Then scroll down to "Abilities" and press X. From this screen, you will be able to purchase new abilities, improve existing ones, and more. Right now there's not much to upgrade with only one Soul Point. The Head Tracking ability is a good choice, though, especially if you don't like the aiming in the game. At any rate, you are forced to spend the Soul Point, so do so, and remember that you can cycle through the various ability screens using L1 and R1. Once you have made your upgrade, back out of these menus. Keep in mind I will not remind you to upgrade yourself, as that part of the game is supposed to be based purely on your own personal playing preferences. Continue down the street, towards the pink arrow on your mini-map. Akiyama will pause to watch a group of zombies around a destroyed van. Kill them all, then continue. A barricade prevents Akiyama from continuing down the road, but he decides that he can cut through the building to the left to get around and continue towards Emoto's conlic. Kill any remaining zombies and then go through this building as per Akiyama's suggestion. Kill the zombies in the first room, then go up the stairs. Kill the zombies here as well. A few more will show up, so kill them too, and then head towards the broken window at the end of this room. The game will then return to "tutorial mode" to teach you about exploding barrels. Basically, shoot the barrels enough times and they blow up. Do so to kill all the zombies in the room and blow open the nearby door. Go through the next room. Then down the stairs, and up the next stairs. The path is linear until you reach a closed door that seems like a dead end. A bunch of zombies will then burst through the door. Hold your position and kill as many as possible. If they begin to overwhelm you, retreat, and then return to killing them. When the coast is clear, go through the doorway that they broke through and down that stairwell. Kill any stragglers, and then keep going through the building until you reach an actual dead end. Akiyama will then turn around, revealing a few zombies entered the room behind you. Kill them all. A few more will come into the room as well. If they begin to overwhelm, mash on the X button and escape into the hallway. They won't leave the room, so you can kill them all from the safety of the hallway and won't have to worry about getting hurt! When they're all dead, return to the room. Akiyama will approach the boarded up wall that is impeding his progress. The game then teaches you about how to destroy some environmental obstacles. You can shoot the wall or kick it until its health meter at the bottom right corner of the screen is depleted and the wall is destroyed. You have infinite ammo, so do whichever method pleases you most to destroy the boarded up wall. Then jump through the hole and back outside. The game then teaches you about the checkpoint system. Yes, you've already gotten a checkpoint earlier, but I don't know why it decides to teach you about them now. At any rate, you will periodically get a checkpoint during chapters. As you could imagine, you can return to these checkpoints if you happen to die. Head forward. Kill the zombies, then cross the street. Go through the alley. Kill the zombies in the backlot, and then go through the next alley. You will yet again be stopped to be taught about health. There is an energy drink in the middle of this alley. Pick it up. If you need health, go to the pause menu, then the sub-menu labeled "items" and use the energy drink. Otherwise, continue into the street and towards the pink arrow on your mini-map. Time to learn about Heat Sniping! Heat Sniping is Akiyama's special attack. If you haven't noticed, at the upper left corner of the screen, there is a green bar. This bar is filled by attacking zombies. Fill this bar completely by firing at the zombies crowding around the car in the middle of the street. Once it is filled, the game will then tell you how to actually perform the Heat Snipe ability. Basically, whenever there is a green exclamation point surrounded by a segmented circle, that is something that can be "Heat Sniped". The gas tank on the car that the zombies are hanging out at is one such thing. Press triangle to enter the Heat Snipe mode. Make sure to focus on the gas tank of the car, and then tap R1. A button will then pop up on the screen, and you have until the meter running through that button runs out to press it. Complete this QTE to successfully nail the gas tank with a heated round to blow the zombies sky high! With the zombies dead and the car well destroyed, keep heading forward down the street. The "STOP" icon on your mini-map will appear, but ignore it for now. Head that way anyway to initiate another cut-scene. It appears that the government has sectioned off your part of the city from the rest, making Emoto's clinic inaccessible. Frustrated, Akiyama starts pounding on the large metal gate that's in place, attracting the attention of a yakuza named Nagahama. Nagahama reveals he knows a way to get past the gate. However, the way out is infested with zombies. With Akiyama reluctant to hand over his own gun, Nagahama agrees to show him the way if Akiyama were to get him a gun of his own. Nagahama tells Akiyama that a DVD shop has guns hidden under the counter in case of robberies. Akiyama agrees to get Nagahama a weapon in exchange for the information. Once you regain control of Akiyama, head straight down the road. I recommend killing all the zombies here since there is a lot of space to move around and it's like shooting fish in a barrel. There are explosive canisters lying around that you can shoot with your Heat Sniping attack to kill clusters of them at once. When they're all dead or if you choose to run by the zombies, hug the right side of the street near the theater to find a staircase that descends. The pink objective marker will appear on your mini-map now, indicating that's the way to go. Go down the stairs. Kill the zombies down here, and then go down the escalator. Continue forward, and you'll be stopped by a "brash woman". This scientist offers you a deal. For data on zombies, she'll reward you greatly. She introduces herself as Hasegawa, and she is from outside the quarantine zone. By completing various side objectives during the game, you can fulfill these challenges given to you by Hasegawa. Return to her outside the quarantine zone when you have done this to earn points that can be used to gain rewards. You can also accept specific missions from her yourself, known as Spec Ops, to earn even more points. But for now, Hana is priority. Go down the next set of stairs indicated on your mini-map. Kill the zombies down here and approach the door. Press X to go through the door. You will be taken to a screen that will grade your performance during this chapter so far, which will net you extra XP and Soul Points, if you have done well enough. Walk into the DVD shop. Nagahama will catch up with you, along with a ragtag group of survivors. Luckily one of the survivors had worked in the shop previously and can input the code to access the hidden guns. Akiyama gets first pick at the guns since he cleared the path there. He'll choose a pistol to match his own for dual-wielding, a sub-machinegun, and another pistol. The game will then teach you how to equip weapons. Go to the pause menu. Then choose "equipment". Then equip the new guns to the d-pad. Afterwards, back out of the menu. You can talk to the survivors. When you are ready to leave, speak with Nagahama. He will ask you if you're truly ready. Say that you are, and you will be taken out of the DVD shop automatically. The exit out of the quarantine zone is located on Suppon Street. Nagahama is coming with you, and you will be taught how to give orders to partners. Hold R2 and scroll through the list of orders with the d-pad. Tell Nagahama to attack to satisfy the game and let it know you know what the hell you're doing. He will then complain about being injured. To tell a partner to heal themselves, you have to hold R2 and press O. They will not heal themselves automatically, so you need to keep an eye on their health meter as well as their number of first aid kits. Go up the stairs. Murder all the zombies. Then go up the escalator. Go up the next flight of stairs to reach the streets. Outside, you will be greeted by yet another mob of zombies. Nagahama will suggest a co-op Heat Snipe. Raise the meter by attacking the mob until it is full. The symbol near your partner's face will indicate when a co-op Heat Snipe is possible. If the symbol is glowing green, then that's your cue to press Triangle and initiate the co-op Heat Snipe. Use the Heat Snipe to kill the mob of zombies. It functions very similarly to the Heat Sniping you've done earlier. With that mob dead, continue killing your way through the streets, all the while heading towards the pink objective marker on the mini-map. At a certain point, you will come across an alley that contains a brand new monster. These Meat Heads are giant, tank-like enemies with their only weak spot being their meaty heads. Firstly, use the explosives in the alley to thin out the zombies and deal damage to the Meat Head as well. Then take out the stragglers and lure the Meat Head into the street. Then run past him and down the alleyway. From this position, take aim and use your machinegun to deal a ton of damage to his head. After he dies, continue down the alleyway until you are introduced to the stockpiles. The stockpiles are similar to item boxes in the older Resident Evil games, except they also contain new items. You can manage your inventory with these. Take all the supplies out of this stockpile. When you're done, approach the manhole cover on the ground. Press X on top of it. Nagahama will use a crowbar to open it, and then both of you will head into the sewer, which leads outside of the quarantine zone. It's too dark to see in the sewer at first, but Nagahama gives you an LED light to brighten up the sewer a bit. Then it's just a matter of pushing your way through the sewers, murdering zombies. You'll reach a larger, open room with a crazy amount of the undead, so use the explosive barrels in that area to your advantage. Then continue through the sewer system until there's a path to the left, and a room in front of you. Go into the room to find energy drinks lying on the ground, then backtrack and take the other path. Zombies will fall from the ceiling, so kill them, then continue through the sewers. You will come across the Cry Baby. If you're familiar with the Left 4 Dead games, these chicks are like that. They scream at the top of their lungs, attracting the attention of the zombies nearby. Unlike the Witch, the Cry Babies aren't extremely deadly. You just need to kill her as quick as possible, or else zombies will constantly spawn. This is actually a good way to farm XP if you have enough healing items to make sure you won't die. In any case, kill the Cry Baby, defeat all the leftover zombies, and then continue through the sewers until you reach a ladder. You'll be out of the quarantine zone once you open the manhole cover. Nagahama will decline returning to the zombie-infested areas to help you with Hana, but he does offer a tip about an underground arms dealer that sells new weapons as well as upgrades ones that you already have. Nagahama and Akiyama depart on good terms. ------------------- CHAPTER 3: EPIDEMIC ------------------- Dr. Emoto's clinic is nearby. Start heading towards the purple objective marker on the mini-map. You will be stopped by Kamiyama, the brother of the weapons dealer that Nagahama was talking about. He will lead you to a truck where he and his brother sell and mod weapons. You can also purchase various items from Kamiyama as well. Buy and sell as needed. Kamiyama will offer a room in the back of his truck to be your hideout. You can save, mess around with items, and what-not back there as you please. Exit the truck when you're ready. As soon as you step outside, Hasegawa will confront you and take you to the hospital where she works. She'll introduce you to another one of her helpers, Akaishi, a member of the Crimson Shield force that work to bring peace to Kamurocho. The Crimson Shield has been busy searching for more ways in and out of the quarantine zone. The game uses this time to teach you about Free Battles. Free Battle is when you enter the quarantine zone in an area that is not a part of the main story. You do this to level grind, obviously. To see if you really have what it takes to help her in the research of the zombies, Hasegawa forces you to complete a Free Battle. Speak to the Crimson Shield member standing by the nearby blue elevator to head to the Free Battle area. Kill all the zombies that you want, then head to the left area. Go up the stairs, and kill all the zombies that get in your path. Fight your way to the set of double doors and press X next to them to head into the next area. Fight your way through the zombies, killing as many as you possibly can for the XP. Keep fighting and going up stairs. You will encounter a Cry Baby eventually, so kill it. Then keep going until you come across an escalator. Stand near the escalator and kill the zombies that come out of the ceiling for as long as you can stand it, and then go up the escalator. Walk outside. Now that Akiyama has proven he can handle traveling into the quarantine zone, it's time to head back to Hasegawa. Backtrack all the way to the starting area. Kill any zombies that you want along the way. Be sure to farm some if you feel like you need the XP, or if you simply want the XP. Once you reach the big blue elevator doors again, press X to activate them. Hasegawa will reward you for your time and run off. She'll then send you an e-mail giving you side missions. With this little detour dealt with, start making your way back to Dr. Emoto's clinc again. When you finally reach it, you will speak to his assistant. Unfortunately, Emoto is out on a call. Akiyama convinces the assistant to give him fever-reducing medicine for Hana's sake. Outside of the hospital, Akiyama is stopped from helping Hana yet again. This time it's by an American named Gary that offers training for Akiyama. He convinces Akiyama to follow him to the training grounds, which is the basement of some raggedy building. You have to do a little bit of training. Choose between Field Training or Shooting Training. Then complete it. Get your XP and grade. Then exit through the door with the martial arts poster on it. You can return to Gary later for more training. You can earn XP and unlock special attacks by doing his training, but right now, Hana still needs that medicine. You will be asked outside of Gary's gym whether or not you want to head directly back to the manhole. Choose to do this, then press X at the manhole cover to return to the sewers. Fight your way back through the sewers. There will be a Cry Baby early on to kill, and later two Meat Heads. I very much recommend killing the Meat Heads since you are given a lot of room and they will yield a ton of XP after they are killed. Once you reach the ladder that you entered the sewers with to begin with way back when with Nagahama, climb it to return to the quarantine zone. Backtrack your way through the streets now. Kill the zombies as they get in your way. When you reach the playground, Akiyama will point out an area to go through that will allow you to continue backtracking to Hana. When you reach the backlot that has the stairs leading up to your office, there will be a Cry Baby. Kill it. Kill the zombies, and then go up the stairs. Akiyama will find that the bar has been broken into, and blood covers the walls. He goes into the room that he left Hana in, only to find that it is inhabited by two zombies. These zombies have pink eyes and have considerably more health than the zombies encountered thus far. Use the melee objects in the bar to wear down their health, and then lay into them with your firearms. Try to swing at them in a manner that you can hit both of them simultaneously to avoid being double-teamed. After they've both been defeated, Akiyama will look pretty lost as Hana is missing. The bar's phone then rings. Akiyama answers it and, sure enough, it's Hana! Hana reveals she had to run away due to zombies breaking into the bar. She has fled to the Oriental Building. When the conversation is over, exit the bar. Kill any zombies and get into the street. Start heading towards the pink objective marker. The Monkey Boy enemy type will be introduced. These fast little buggers like to pounce on you and knock you off your feet. To defeat them, run over and kick them to the ground. Then take aim and lay into them with a few shots. They will get back up, but just keep repeating the process. The best time to kick them is after you've successfully dodged one of their attacks. Fight your way through the streets more until you find stairs leading down into the underground mall. There will be a lot of zombies down here, but kill them all so you can mess with the nearby stockpile that has a ton of SMG ammo. Take what you want from the stockpile, then go through the doorway that is to the immediate right of the stockpile. This will put you in the Central Parking Lot. If you check the ground, you will find a chainsaw that you can use. Fight your way through this parking lot. There is a Meat Head to fight, but this fight is made even easier thanks to the fact that you can use many of the cars in the parking lot as great cover, allowing you to shoot the face of the Meat Head from a safe and secure distance. Continue through the parking lot until you come across a dying SDF Officer. He asks for help, but then dies. Approach his truck and press X to take control of the turret on top. Use the turret to wipe out all the zombies in the area. Hop out of the truck by pressing O when all the enemies are dead, and walk to the end of the parking lot to find a manhole cover. Press X at the cover to once again enter the sewers. Fight your way through the undead in the sewers. Keep slaughtering the zombies until you come across a series of three barricades. Kill the zombies behind the barricades before destroying them. Then destroy all the barricades and keep fighting throught he sewers. You will then come across even more zombies and a couple of Monkey Boys. Kill them all. Then climb the ladder to be outside the Oriental Building. The SDF are attempting to set up another barricade in this area. However, their tanks is overrun by zombies, and a few of them are killed. The construction crew manage to finish the barricade. Akiyama witnesses these events, but he is snapped out of his distraction by Nagahama! Akiyama follows Nagahma to safety as a ton of zombies are on his tail. Turn around and RUN from the zombies as they pile in. Down the hall, you will find a Meat Head. Kill it, and then kill any of the zombies that actually followed you into this building. Go down the escalator you reach, but not before ravaging the stockpile for supplies. Kill all the zombies in your path as you continue to descend down stairs. Keep going until you reach another dead end room. Akiyama will hear a crash. Backtrack a bit to discover zombies have ripped a hole through the floor in the nearby room. How convenient! Murder them all and then drop through the hole. Then get ready for a giant wave of zombies, including a Cry Baby. Kill them all and then continue pushing through the theater area. You will have to fight a Monkey Boy and a few more zombies before you reach the next door. Take care of them and then go through the following door. Continue pushing through until you reach the room with the blue elevator. The room is filled with Meat Heads and zombies, and Akiyama decides to ditch. Sprint through the area to the exit. You'll have to wait for Nagahama to join you before you can continue, though. Nagahama will go climb the ladder and open the manhole with his crowbar while you hold off the zombies at the bottom of the ladder. Nagahama will be successful and Akiyama follows him up the ladder. The SDF scramble to seal the manhole cover to prevent more leaks. ----------------------- CHAPTER 4: A NEW ENIGMA ----------------------- Nagahama reveals to Akiyama that there are plenty more ways to break into the quarantine zone. He takes Akiyama to one such area that will allow him to reach Hana quickly. Before Akiyama can go save her, though, he is once again sidetracked by a loony character. "A fidgety man" begins rambling to Akiyama about a "cursed manhole cover". He will formally introduce himself as Kine and then give you a side mission to go investigate the manhole cover. Hasegawa will then e-mail you with updated information about how to get in and out of the quarantine zone, as well as some info about survivors trapped in the quarantine zone that you can investigate if you have the time. When you're ready, speak with Nagahama to get back into the quarantine zone. Kill all the zombies in this initial area; if you don't, the game will not let you progress. Once they're all dead, you can go through the hole in the wall on the second floor. Kill the zombies and maneuver around the shelves. Grab the Toughness Z off the ground and then walk out into the hallway. Kill any zombies that are around and then examine the elevator. Akiyama will discover that the elevator is dead, but he deduces that there may be a switch downstairs. Kill all the zombies and the Monkey Boy down here. Then follow the purple objective marker into a small, adjacent room. Use the stockpile here to gather supplies, and then interact with the switch on the wall that is blinking red to activate the power. A noise will startle Akiyama after he flips the switch. Turn around to see a Meat Head clamboring his way towards you. Fire at his face until he gets close, then exit the small room before you can are cornered. Then run behind the Meathead. Wait for him to turn around, then finish him off. There's an elevator on this floor, too, so you don't have to go back up the stairs. Just interact with the elevator doors on this floor to enter it. Find a corner and put your back to it. Then pull out a gun and aim. Zombies will start falling into the elevator through the ceiling. Kill them all and then put your back to the wall, facing the elevator doors. Pull out the fastest gun you have, and then take aim. The doors will slide open, and a bunch of zombies will start pouring out. Kill them all, and then step into the hallway. Walk around the corner and get the attention of the Monkey Boy and the zombies in the next room, ignoring the Meat Head for now. Then retreat back into the hallway. Put your back against the wall that has the chainsaw lying in front of it and wait. Kill the zombies as they round the corner. Wait for the Monkey Boy to get close, then kick him to the ground and shoot him. Repeat the process until he's dead. Poke your head around the corner and kill any straggling zombies. Then kill the Meat Head. Turn your attention to the Chinese door at the end of the room and smash it. In the next hallway, quickly dispatch the Cry Baby, and once again try to get your back to a wall so you can pick off the zombies as they come and you can't get surrounded. When they're all dead, go up the flight of stairs to reach a stockpile and a checkpoint. Use the stockpile as needed then go up the next flight of stairs, as indicated on your mini-map by the pink objective marker. As he reaches the next floor, a locker will fall down. Hana yells for help from inside the locker. Akiyama saves her from the locker, and gives her the fever medicine. She feels almost instantly better, but then a large monster attacks! This thing looks almost exactly like the Lickers from the Resident Evil games, and it's deadly. Akiyama and Hana retreat into another room. The monster prepares to attack, but suddenly, it is riddled with bullets. The group of survivors that Akiyama encountered earlier and helped reach the DVD shop are repaying their debt! Akiyama thanks them, and then tells them to get Hana to safety. They take Hana out of the room, leaving Akiyama to finish off this monster. The Arahabaki Prototype. ******************************************************************************* BOSS FIGHT!!!.................................................................. Arahabaki Prototype............................................................ ******************************************************************************* This Licker knock-off is no push-over. Run away from it and make sure it is always on the opposite side of the room than you. Fire at it from this distance, which will eat away at its health meter. The monster will try to stretch out its limbs and tongue at you, but as long as you are far away enough, it can't hurt you. Keep hitting it until it starts climbing on the walls and ceiling. You'll need to find an advantageous point in the room so that you have a clear view of the monster still, but all the while being out if its reach. Keep firing at it until the green bar of its health is depleted. At this point, the Arahabaki Prototype will fall to the ground. Rush over to it and aim straight down at the glowing diamond on its chest. Fire directly into its chest at close range to deal a bunch of damage and drain its next health meter. The monster will get back to its feet and then crawl up the walls and onto the ceiling. It will then pull itself through a hole in the ceiling. Aim upwards until you see its head poking through. Fire at its head until it ducks away back inside the ceiling. At this point, just run around the room in a circle to avoid its new attack, where it will smash its arm through the holes in the ceiling and at the ground. After it does this for a while, it will poke its head out of the ceiling again. That is your cue to start laying into the ugly beast. Keep repeating the process until it falls out of the hole and onto the ground. Then rush over to it and start shooting the glowing red thing on its body again until it freaks out and runs away. It will start acting like it did at the beginning of the battle, where it will run around the room, climb the walls, and the ceiling, but it won't go back into the holes in the ceiling. At this point keep shooting it until it falls again, then rush over and shoot the red glowing thing on its body. Repeat the process until the Arahabki Prototype's health meters are completely depleted and the monster is destroyed. ******************************************************************************* BOSS FIGHT!!!.................................................................. Arahabaki Prototype............................................................ ******************************************************************************* With the monster defeated, Hana and the other survivors rush back into the room. Upon examination of the Arahabaki Prototype's dead body, it is deduced that someone created the monster on purpose, and that the zombies and all the horror that is happening in the city isn't just a new disease or mutation... END: PART I =================== PART II: GORO MAJIMA =================== Majima is a zombie film fanatic, and as he reflects on a yakuza meeting from earlier, he enjoys one. He reflects on the information learned regarding the fact that his old enemy Ryuji Goda has returned to town just in time for a yakuza ceremony to take place, with his fellow yakuza lieutenants believing it could be a trap. Majima's film-viewing is interrupted when his thugs are attacked by real zombies in his home. Majima joyfully begins killing the zombies... --------------------- CHAPTER 1: THE HUNTER --------------------- All of the XP and items from your Akiyama will be transferred over in the shift to Majima's point of view, so don't worry about losing progress. Majima is packing a huge and extremely powerful shotgun, so use that to thin out the zombies in this room until they have all been killed. He will be disappointed that they're all dead, but hopes that they are more outside his room. Go through the door to exit. Majima discovers that the building has been absolutely overrun with the undead. This excites him, but he needs more ammo if he wants to continue killing them. Work your way towards the staircase (all other paths will be blocked off), and only kill zombies that you absolutely feel that you need to in order to save ammo. Go up the stairs, and then go to the designated room. Walk to the end of the room to find a stockpile. One of your thugs will be in this room as well, hiding from the zombies. He gives you a note from Hisegawa, basically giving Majima the same offer that she gave Akiyama. The thug will run off. Interact with the stockpile and take all the ammo and healing items from it that you can carry. Then exit the room. Majima will decide to go to floor 56 to find an elevator so he can escape the building. Backtrack, and then go to the office room to the right once you reach the bottom of the stairs. Kill all the zombies in the first part of this room, and then continue. The new enemy type called the Fattie (Boomers?) will be introduced. When they are killed, the zombies that are in their gas become super-powered. Kill it and all the zombies around it (the super-powered zombies are really no big deal), then use the next staircase. Kill all the zombies in the next room, which will include a Monkey Boy. Fight your way into the bar-area, where a group of zombies will spring to their feet. Take them out, then kill the Meat Head in this room, using the bar counter as a buffer between the two of you. Continue, and then you will find the elevators. Interact with the designated elevator. Majima will then notice a Cry Baby has approached. The Cry Baby will attract more zombies. Kill the Cry Baby and then kill all the zombies that are summoned. When they're all dead, the elevator will arrive. Approach the elevator and press X to get inside and ride it to the floor below. Majima is glad to see that there are plenty of zombies on this floor as well. I recommend staying still and letting them come to you, as there truly are a ton of zombies in this room. Kill them all as they come, and kill the two Fatties as well. Once all the enemies are dead, Majima will decide it's time to go outside and kill even more zombies! Go up the escalator and then run along until you reach another elevator. Press X at the elevator. Outside, Majima will notice people running and screaming about a "monster". Use the Stockpile next to you and then head out into the street. Walk towards the white van. Suddenly, a giant monster that looks like an ape made out of boulders attacks the van, throwing it straight at Majima! Majima laughs and dodges it, and then smacks the monster in the face with the butt of his shotgun! ******************************************************************************* BOSS FIGHT!!!.................................................................. Onraki Prototype............................................................... ******************************************************************************* Another BOSS FIGHT!!! already?! Get away from the Onraki and get into the nearby tank. Mash on the X button to load the missile, and then fire it directly at the Onraki. Repeat this process until the tank is out of ammo, and once you hop out of the tank, the rest of the Onraki's armor will fall off. If you miss a shot or something along those lines, you will have to shoot the Onraki with your shotgun until its armor falls off, but this takes longer. When its armor is off, find a lamp post or any other kind of obstacle. The Onraki is too stupid to walk around things, meaning you can stand on one side of the obstacle while it is on the other, just laying into its red glowing heart with shotgun blasts. Whenever the Onraki lifts up its arms or jumps into the air, though, mash the X button to avoid taking damage from the attack. The same rule applies for when it tries to throw barrels or trash cans at you. If your health gets to even slightly below half, HEAL. The Onraki's attacks almost always deal about 35% damage, making it an extremely deadly foe. Don't be shy about using your healing items. The Onraki will occasionally pick up cars to throw at you as well. If you have your Heat Snipe meter filled, you can shoot the car when it is above the Onraki's head to blow it up, severely injuring the beast and making it fall to the ground. This, of course, allows you to run up close and fire directly into its heart without fear of it attacking. Heal, dodge, and shoot until the Onraki's health meters have all been drained and the monster is dead. ******************************************************************************* BOSS FIGHT!!!.................................................................. Onraki Prototype............................................................... ******************************************************************************* Majima will receive a phone call from his Yakuza bosses, asking why he isn't at the ceremony. He promises to be there in five minutes, but then he hears the sound of zombies attacking them! Majima hangs up, excited to join them for another "party". Continue through the streets, heading towards the pink objective marker detailed on your mini-map. Make a pit stop at the next military vehicle you see, and approach the side door of it to loot supplies from it in a manner similar to Stockpiles. Blast your way through the narrow streets. You will come across yet another new enemy type. This one is called Aggro, and they have martial arts attacks. However, if you ignore them, they will ignore you. Leave this guy alone, and continue through the streets, blasting away zombies, and maneuvering around barricades and debris towards the pink objective marker. Majima will come across a large military barricade that is blocking his way out of the quarantine zone. --------------------- CHAPTER 2: SUPER HERO --------------------- Tetsuo Nikaido pulls up in a limo. Nikaido is a part of a rival yakuza clan. He helps Majima get out of the quarantine zone, and tells him to go save his clan at the Kamurocho Hills ceremony, where they are being terrorized by zombies. Outside the quarantine zone, you are free to use the truck or do whatever. If you try heading towards the pink objective marker, you will find yourself blocked from all directions. Run into two barricades, and Majima will suggest using a path from the south. Go far south a few streets, then cut through an alley and turn around, facing north, on the other side of one of the barricades. Keep running north towards the pink objective marker. Majima will come across an area that has yet to be blocked with a quarantine barricade. The SDF scramble to get the barricade set up, but Majima runs through before they can place it. Majima crazily begins killing all the zombies as the SDF plead for him to return to the other side. They give up. You'll get control of Majima yet again. Kill anything that gets in your way as you head towards the objective marker. There will be a Cry Baby in this area as well as a Meat Head; they are worth killing if you need XP. When you get closer to the objective marker, there will be a Stockpile that you can loot. Go towards the big red shutter doors and press X to Kamurocho Hills. Majima's yakuza buddies have reached higher ground and are shooting the zombies in the plaza area from there. Wipe out ALL the zombies in this area. You'll have to fight a Monkey Boy and a Fattie, but this shouldn't be too hard with Majima's amazing shotgun at your disposal. When they're all dead, the yakuza will tell Majima that he has to go "around the back" to get inside...which means fighting more zombies...which means Majima is gonna have a good time. Fight your way to the rear entrance. Kill all the zombies and the Meat Head, and then fight your way down the street, killing even more zombies. One of the undead will be prone to chucking Molotov cocktails your way, so be sure to shoot him before he can set you on fire. As you reach the entrance, there will be a large horde of zombies along with a Cry Baby that will keep summoning more. However, there are also explosive canisters here. A well-placed Heat Snipe Shot will lower their numbers considerably. From that point, it's just a matter of killing the Cry Baby and taking out the stragglers. When they're all dead, press X on the door. Inside the mall, ignore the small group of survivors and walk up the broken escalator. Walk along the second floor until you reach a barricade of tables. Cut through the jewelry store next to the barricade to get around them. Then keep going until you see a yakuza standing down a long, empty hall. Approach him and he will take you to the supermarket where the yakuza and most of the other survivors are hiding out. Majima is confronted by Azumi, who becomes enraged at being mocked by Majima. Daigo Dojima, the leader, reveals that the first attack occured against their own Tojo offices in Kamurocho. They believe that the zombie outbreak may have been caused by Goda and Nikaid of the Omi Clan, but Dojima is not entirely sure they would go this far to attack the Tojo yakuza clan. Majima then assumes control of the survival efforts. He orders everyone to help push selves against the windows, to protect the women and children, and to start rationing the food and water. A little girl runs up to Majima and calls him a super hero, which actually touches his sociopathic heart, showing Majima is more than just a blood-thirsty lunatic. ---------------------- CHAPTER 3: THE OMI MAN ---------------------- Majima decides to get to know his fellow survivors in the supermarket. You can speak with them if you'd like, but when you're ready to advance the story, speak to Daigo Dojima. He will recommend that you go sleep. Take him up on his offer. Unfortunately, Majima's rest is interrupted. The Tojo yakuza race towards the mall in large dump trucks, firing at the zombies. They crash into the main doors, but inadvertently let the zombies inside of the mall! Daigo and Majima then rush to contain the problem, with the little girl from earlier wishing Majima good luck. Once they leave the supermarket, Daigo and Majima hear the sound of a child crying coming from the bathroom. They decide to take out all the zombies on the second floor first so that they can save the kid. The child's crying has caused the zombies to become super-powered in a manner similar to what the Fatties do, so they deal more damage and will take more damage. At any rate, move carefully through the second floor towards the bathrooms. Zombies will climb up the railings as well, so check your back occasionally to make sure you aren't being cornered. There will be a Monkey Boy, but that will be all in terms of any advanced mutant zombies. When they're all dead, press X at the bathroom door. By the way, Daigo only has one medical kit to heal himself with, but after you save the baby, it will respawn. It turns out there was a mother in the bathroom as well. The mother and the baby are instructed to return to the supermarket. Majima and Daigo then head to the first floor to clear out the zombies there. Just move along the floor and kill everything. You'll have to kill a Monkey Boy and a Fattie and even an Aggro, but just keep pushing through and killing them all until they have all been eradicated. There is a Stockpile on the first floor as well, near the stage, with a ton of ammo and grenades, just so you know. When they're all dead, Majima and Doiga will go to the hole in the doors that was created by their idiot yakuza men. They stand guard and kill the zombies for a while as their men start building a barricade at the door. Majima then realizes that it will be better if he uses himself as bait, and runs into the middle of the zombie crowd. There will be a timer that appears at the top of the screen at this point. Just keep killing zombies and keep them away from the doors as you do so until the timer runs out. A zombie lunges at Majima and bites his arm. Doiga leaves the barricade to help Majima. They keep killing zombies, and then decide to find another way into the building. However, a man in a sewer catches their attention with a reflection. Majima and Doiga rush to him, but are cut off by the Arahabaki...this time one that can turn invisible! Doiga goes to fight off the zombies as Majima fights the Arahabaki. ******************************************************************************* BOSS FIGHT!!!.................................................................. Arahabaki Prototype A.......................................................... ******************************************************************************* This is the same monster that Akiyama faced, albeit this one can turn invisible. Lucky for you, there is water all over the place that it will splash when it's invisible, so you can always know where it is. At any rate, this fight is a much closer affair than the one Akiyama had, and as a result, uses a different strategy. The area that you can run around in is very small, but still try to stay out of arms-reach of the monster. Blast it constantly. When it turns invisible, you should still be able to see where it is by using the disturbances in the water as clues. Then return to blasting it repeatedly, preferrably with your shotgun. Other than that, the only thing you need to keep in mind is to watch for it to reach its arm back. When it does this, it is about to swipe at you with its elongated arm. That's your cue to press X to dodge out of the way. It may also pounce on you, but that doesn't deal too much damage. Just mash on the X button repeatedly to escape its grasp. If your health gets to half or below half, you need to heal. This fight is actually easier than the last, in my opinion. Just keep laying into the beast until its health meters are depleted and it is dead. ******************************************************************************* BOSS FIGHT!!!.................................................................. Arahabaki Prototype A.......................................................... ******************************************************************************* With the monster dead, the man from the sewer pokes his head out of the manhole again. Majima and Doiga rush over, and they escape just in time to avoid being completely overrun by zombies. The manhole actually leads to a subway system, and the man is a homeless man. However, he works for an information dealer that works in a place called "Purgatory" that Majima is familiar with. The homeless man agrees to lead Majima and Doiga to Purgatory. Before moving down the tunnel, interact with the Stockpile to gather supplies. Then follow the homeless man and Doiga down the tunnel. There are flamethrowers lying around that you can pick up and use very much to your advantage. The Monkey Boy mutant type is easily killed with flamethrowers. There are multiple Aggros down the path as well, and they are not as easily killed with flamethrowers. Fight your way down the tunnel until you reach a barricade with ladders that is surrounded by zombies. Kill all the zombies. There are explosive barrels near the barricade that can be used to kill a bunch of them at once. There is a Fattie, a Monkey Boy, and an Aggro in the bunch as well, so be sure to take out the special zombies. A good strategy is to pick up the flamethrower lying on the ground and push forward on the left side, shooting flames the entire time. This will allow you to blow up a barrel that will kill a very large chunk of the enemies. Regardless of how you do it, make sure all the zombies and mutants are dead to continue to Purgatory. Purgatory is an extravagant underground city. The homeless man will tell you that "The Florist", the leader of Purgatory, is located clear at the back of it. Start making your way there. An SDF officer will start yelling about zombie serum that he's selling. Doiga laughs it off, but Majima contemplates it, feeling the strange throbbing in the arm that was bitten. Continue moving to the end of the city until you reach Kage the Florist. Kage's information network is impressive. There are monitors all over the room, with cameras all over the city that he can observe. Unfortunately, Kage does not know who started the zombie outbreak, only that Tojo yakuza clan offices were attacked first. They zero in on the location of Nikaido, but Goda is nowhere to be seen. Majima decides to go after Nikaido to see if he was the one responsible for the outbreak, but Doiga decides to start a video conference with the Omi clan first to see if they really went to these great lengths to damage the Tojo. ------------------- CHAPTER 4: SHOWDOWN ------------------- Majima will decide to go on a walk instead of waiting around for the video conference call. Leave this area through the nearby door. Majima's walk will be interrupted by none other than Akiyama! Akiyama suggests he and Majima go to the batting cages to blow off steam...incidentally, that's where Nikaido's whereabouts were said to be, and it's where Doiga specifically told Majima not to go. Majima agrees to go with Akiyama anyway, who runs off to meet him there. In Purgatory, go to the manhole cover that is designated on your mini-map. Press X to enter it and you'll be in the sewers. Move through the sewers and exit them to be at a part of town known as Children's Park. Run through the streets to find Akiyama chilling outside the batting center and speak with him. Majima and Akiyama head into the batting center and meet with the various yakuza. An aged, red-headed woman doctor catches the suspicious eye of Majima for a second. Majima and Akiyama walk into the actual batting cage area to speak with Nikaido, but suddenly, a prototype monster attacks, at the instruction of Nikaido! ******************************************************************************* BOSS FIGHT!!!.................................................................. Tsuchigumo Prototype........................................................... ******************************************************************************* This armored spider is a dangerous foe, with large, spear-like legs that he will swipe at you, and the ability to curl up into a ball and roll at you with tremendous force like a demonic Sonic the Hedgehog. Akiyama will help you fight him, at least! Dodge almost constantly. The Tsuchigumo has a variety of attacks, almost all involving its spikey legs. It will try to swipe at you, it will roll at you, and it will jump into the air and try to pounce on you or Akiyama. Constantly fire at it, and try to aim at its chest, where the red glowing object inside of it is. If you have the Heat Snipe meter filled, you can use Heat Snipe when it jumps into the air to blast it out of the way, allowing you and Akiyama to lay into it until it jumps back up. Don't run over and try to shoot it while it is on the ground like usual, though, as the red orb (its heart? I really don't know) is very hard to shoot from any position, and it will probably get back to its feet by that time. After enough damage has been done, it will start to roll around and chase Akiyama. This also exposes the red orb, however, so use this opportunity to blast the hell out of that thing and deal significant damage. Keep in mind to check Akiyama's health after a while, too, so you can tell him to use one of his two medical kits. Keep repeating this process until the Tsuchigumo has been damaged to the point that there's only a sliver of its health left. Akiyama then throws a grenade towards Majima, and that's ripe fodder for a QTE. Press the button before the meter runs out, just like in Heat Sniping, and Majima will use the butt of his shotgun like a baseball bat and send the grenade flying into the mouth of the Tsuchigumo, blowing it into a million little pieces. ******************************************************************************* BOSS FIGHT!!!.................................................................. Tsuchigumo Prototype........................................................... ******************************************************************************* The Tsuchigumo is defeated, but the Nikaido and his men have split. A barricade blocking the quarantine zone from the rest of the city has been damaged, and the zombies start piling in. They enter the batting center and begin to surround Majima and Akiyama. As they prepare to fight, Majima's injured arm begins to bother him. Suddenly, a mysterious man in a trenchcoat saves them... Meanwhile, Doiga has the video conference with the leader of the Omi Alliance. He claims Nikaido is there on business unrelated to the Tojo yakuza. The Omi leader is surprised to hear Ryuji Goda was spotted with Nikaido, as Goda was banished from the Omi years prior. He swears that the Omi Alliance had nothing to do with the zombie outbreak. END: PART II ==================== PART III: RYUJI GODA ==================== ---------------------------- CHAPTER 1: THE FORMER DRAGON ---------------------------- The man in the trenchcoat is revealed to be Ryuji Goda! Akiyama and Majima are amazed, especially when he turns his mechanical hand into a machinegun! You now are in control of Goda. Murder all the zombies with your machinegun arm until the batting center is free of them. Goda will then recall how Tetsu Nikaido met up with him in Kamurocho. He tried to convince Goda to rejoin the Omi Alliance, but Goda refused, now working as the apprentice to a chef. Nikaido gave Goda a map with his location marked on it in case he changed his mind. Nikaido's cryptic language unsettled Goda. Back in the present, Akiyama, Majima, and Goda decide to split up. Goda heads outside the batting center to go investigate the place that Tetsu Nikaido said he would be. But first he finds a note on the ground from Hasegawa. He reads the note, and then prepares to slaughter all the zombies in the vicinity. Kill every zombie. You won't be able to continue until you have. Once they are dead, start walking through the street. The cries of a man being attacked by zombies attracts Goda's attention. Save him by killing the zombies that have surrounded him. He then tells Goda he came to Kamurocho looking for his wife and child. Goda tells him to continue looking as he prepares to stave off the upcoming zombies. Kill the zombies in the street and work your way to the pink objective marker. There will be a ton of zombies to kill with, but they really are no match for Goda's machinegun arm. Keep killing them as you move up the street. Before examining the building designated on your map, raid the Stockpile sitting next to the barricade. Then examine the glass doors of the nearby building, which was where Tetsu told Goda he was hiding out in Kamurocho before the zombie outbreak occurred. Inside the building, kill the zombies and break through the fire door that's blocking your way. Then keep killing zombies and pushing your way through the building. There will be desks blocking your path and more fire doors, but they can all be destroyed so that you can keep making your way through the halls of the building. When you reach a dead-end, after fighting off plenty of zombies and a Monkey Boy, press X against the very less door in that hallway. Inside will be a small office FILLED with zombies. Quickly rev up the machinegun and kill them all before things get too hectic. When all the zombies are dead, Goda will investigate the room. He finds a map on the wall with a number of buildings circled and crossed out, though one building, the Toshin Building, is not crossed out. Curious, Goda heads back out into the streets to go investigate the Toshin building. A Meat Head will be right in the middle of the road. Take it out, then check the nearby alcove for ammo and a healing item. Then continue down the street, killing anything that gets in your way. Goda will take note of the broken barricade that allowed the zombies to flood this area, and decides to head that way for convenience. So, go through the barricade. Goda will stop as he sees SDF officers backing up and firing at zombies. Kill the zombies and then the SDF officers will ask to accompany you across the square so that they can rendezvous with their fellow officers. This next section will eat away your ammo like crazy, so you may have to switch to the pistol using the d-pad. You have to wipe out the zombies in the square area, and I mean ALL of them. There are a ton of mutants to deal with as well. There are multiple Fatties, a Monkey Boy, a Meat Head, two Cry Babies, and an absurd amount of zombies. You can't order around the SDF officers either, but at least you don't have to babysit them. Kill everything that moves, then continue onward towards the pink objective marker as usual. The SDF officers will thank Goda for his assistance and tell him of a stash of supplies in the nearby abandoned military truck. Examine its side door to get a TON of ammunition as well as plenty of healing supplies. After the last section, you were probably hurting for ammo anyway, so this is a godsend. When you've looted the stockpile, it's time to keep pushing towards the objective marker through the mobs of the undead. Goda's path to the Toshin Building will be blocked by debris, but he eyes a tank nearby. Get inside the tank. You'll discover that it is out of ammo. Luckily, a radio transmission comes in, announcing that there is ammo and supplies on Pink Street. Goda exits the tanks and starts towards Pink Street to retrieve the ammo, hoping for tank rounds. Slaughter your way through the zombies as you move down the street. You will eventually be introduced to a new enemy type called Dipteras. These are winged demonic-looking creatures that can spit acid. Use the dodge ability to avoid their acid spit. Do not aim at them, but rather just point Goda in their general direction and hold down the fire button to hurt them in the most effective manner. When they're both dead, loot the nearby stockpile, and then continue pushing through the street. You will come across an alleyway that is quite narrow and filled with zombies. Murder them all. There will be about three Fatties in this corridor as well, so be sure to end them, too. When they're all dead, go through the alley. You will find four giant SDF supply crates in the middle of the street, but they aren't the ones Goda's looking for. Move through them, and continue towards the objective marker. In another alley, you will come across a Hermit. This new enemy type has a protective rock covering and is only susceptible to flames. Trick it into rolling into one of the explosive items in this alley, like the barrels, and then continue on your way. Goda will be stopped by a person labeled "quiet man". He introduces himself as Ibuki, and he and Goda exchange pleasentries. He asks Goda to help him rescue a few civilians in exchange for transport for the tank rounds. Goda agrees, and on cue, two people charge down the road with a bunch of zombies right on their tails. Kill all the zombies in the area. Meet up with them, as they armed, and they will help you kill the rest of the zombies. When they're all dead, the two men will introduce themselves as yakuza members. Goda agrees to take them to the place where the rest of the civilians Ibuki has saved are holed up. Fight your way to the building. Inside, Ibuki will ask you to save a few more groups that are still stuck behind the quarantine zone. To sweeten the pot, he offers to allow you to prepare in the building. Use their Stockpile to replenish your ammo supply, get rifle ammo, and get a ton of healing items, too. Then examine the door to exit the building. Run back to the area where you saved the two yakuza dudes. You'll find a trio of survivors being terrorized by zombies. Kill all the zombies and lead them back to the entrance of the building. When all three are close, examine the entrance and they will all file into the building. There's one group down, just two more to go. Back out in the street, backtrack deeper into the quarantine zone. Move past the SDF supply crates, and then keep moving. The Stockpile you encountered in this area from earlier will have a few more treats inside. Move past it and Goda will notice a couple of yakuza being attacked by zombies, though they are attempting to fend them off with a couple of metal poles. Help them out by killing the zombies around them, and start leading them back to the safehouse. A large swarm of zombies will appear as you go, so kill them all and then continue towards the safehouse. Wait for them to catch up to you, then examine the front door. They will then join up with the other survivors inside. Backtrack through the quarantine zone yet again. This time keep backtracking until you reach the military truck you looted earlier. There will be more supplies inside of it again, so be sure to take as much as you can carry, and then keep going. You will reach a fork in the road, with both areas covered in blue on your mini-map. That means you have yet to explore either path with the current character. Take the path leading south to bump into the third group of survivors that you need to take back to the safehouse. This group includes a few yakuza members as well as the two SDF soldiers from earlier. Apparently the other SDF guys they were supposed to meet up with abandoned ship. Well, lead this large group of survivors back to the safehouse. Kill any of the zombies that get in the way. Keep pushing until you reach the supply crates. When you're standing in the middle of them, make sure all the survivors are also doing so. Turn around, and you'll see that a huge swarm of zombies has started pursuing you through the alley. Use Heat Sniping to shoot the gas pipe attached to the side of the building to create a flame that will block them and allow you to continue to the safehouse without having to fight all the zombies. Otherwise, you will probably need to kill a considerable amount, and with the way Goda burns through ammo, that's not necessarily a wise idea at this juncture. Get the survivors back to the safehouse and examine the front door to see them all inside. Goda heads inside himself to speak with Ibuki. Ibuki gives you a forklift key so that you can transport the SDF supplies to the tank. Back out in the streets, the forklift is very close nearby tucked away in a backlot. Press X on the forklift to take control. The forklift controls are as follows: L - MOVE R2 - FORWARD L2 - BACK O - GET OUT X - USE FORKLIFT With that in mind, start driving out of the backlot and into the alley, towards the large SDF supply crates. Focus your attention on the crates that are marked with a Japanese flag on the side. Pick up the crate on the far left and then place it on top of the crate that is right in front of it. Then focus your attention on the two crates stacked on top of each other immediately next to the ones you just stacked. Grab the crate off the top of this stack, and then place it where you picked up your first crate. Then pick up the crate that the previous one was sitting on top of, and place it on the one you just sat down. This will clear the path and allow you to drive the forklift through. Keep an eye on the top left hand corner of the screen, by the way. This is a gauge of how much fuel the forklift has left in it. When that percentage reaches 0, then it is game over and you will have to restart this entire forklift process all over again. Trust me, that is a huge pain in the ass and you definitely do not want to do it. When you're done moving the crates around, drive towards the building that you took people to when you rescued them. Then take a left, then a right. Mow through the zombies, and keep driving towards the barricade that has a military vehicle leaned against it. When you get close, Goda will figure out which case contains the tank rounds. It's the largest one that is right in the front. Press X against it to pick it up with the forklift. Transport the tank rounds all the way back to the tank. Put them down in the blue square next to the tank, and then Goda will automatically load the rounds into the tank. Inside the tank, aim it at the barricade. Focus primarily on the part of the barricade that is glowing, as that is your target. Fire a few rounds into it to destroy it. Remember, to reload the tank, you need to mash on the X button. Use R1 to fire, as normal. Goda will break through the barricade. The SDF will scramble to start fixing it, but Goda humbles them when he reminds them that there are still survivors stuck in the quarantine zone, earning the admiration of a young female SDF officer. She tries to offer the serum to him, checking on his arm, but then she realizes his arm isn't injured, but simply robotic. ---------------------- CHAPTER 2: SWEET DEATH ---------------------- Walk down the street, continuing towards the Toshin Building. A director and a cameraman will stop you. They have decided to use this zombie outbreak as an easy way to make a cheap zombie movie without needing special effects or actors! They ask if they can use you in their film after seeing your impressive showing in the quarantine zone. You can choose yes or no, depending on if you are pursuing side missions. Continue to the pink objective marker to find the Toshin Building. Press X at the door to enter. Inside, Goda will rough up the yakuza guard a bit, and is then taken to his boss upstairs. Goda fails to persuade the boss that the stories of the zombie outbreak in the quarantine zone is accurate. Looking at the security monitor, however, they see the guard down stairs is dead, and the person in the baseball cap that started the whole mess is riding the elevator to their floor! The yakuza all taken positions behind a makeshift barricade, as does Goda. They train their weapons at the elevator door, but when it opens, no one is inside. The baseball cap monster then falls from the ceiling and pounces from yakuza to yakuza, biting each one of them on the neck. Goda is unharmed, but fails to even land a single shot on it, except to knock off the baseball cap. Goda recognizes the monster as someone named "Hayashi". Hayashi only responds with "Sweet death...sweet death..." before fleeing out of the window. The yakuza begin turning into zombies... Run to a corner and put your back to it. You can use one of the many melee weapons to knock them away from you. These zombies take a lot more ammo than the regular ones, so be prepared for an intense fight. The yakuza boss takes especially more ammunition to put down. When they're all dead, Goda receives a call from Nikaido. Nikaido asks Goda if he wants to "help". Goda agrees to help and asks to meet up with Nikaido. Nikaido tells him to meet him at a cabaret club called Asia. When the conversation wraps up, walk over to the elevator doors and press X. Goda will ride the elevator down and exit the Toshin Building. However, the streets outside are mostly destroyed, and barricades now surround the little street, having been made a quarantine zone while Goda was inside dealing with the yakuza. Go through the nearby alley as you make your way to the objective marker. A Diptera will block your path, and then a Hermit will appear at the other end of the alley. Quickly duck away into the backlot. It's filled with zombies, but kill them all quickly. The Diptera will follow you in here, so try to corner it and then kill it. The Hermit will try to roll into the backlot, but it will fail miserably. Now if you don't have the Super Grip ability, I recommend purchasing it as an upgrade for only three Soul Points. It makes killing the Hermit a hell of a lot easier, at any rate. If you don't, you can just shoot the Hermit until it dies. This will take a LOT of ammo, but it's your only option if you don't have Super Grip. If you DO have Super Grip, simply grab a barrel and chuck it at the Hermit. There are two or three barrels in the backlot, which is way more than enough to kill the thing. When it's dead, take out any straggling zombies that happened to lurch their way into the alley, and then turn and continue towards the objective marker. You'll find that the way is blocked by a giant pile of rubble, but when's that ever stopped Goda before, eh?! Turn to the right and smash down the wooden barricade blocking the path. Kill the zombies and then climb up the ramp of rubble to the roof. Kill the zombies up here, then aim and kill the zombies on the surrounding rooftops that are packing Molotov cocktails. Then go down the slope, kill the zombies, go up the slope, and then go back down the next slope of rubble. A chubby woman in a nightgown will be screaming for help. Evidently an old man is trapped behind flaming rubble, and she asks Goda to help him. The woman retreats back into her home after Goda agrees. Backtrack towards the way you entered this area. New zombies will have spawned, so take them out as you move back across the slopes of rubble. A Fattie will be around as well, plus a Meat Head, but there nothing you can't handle at this point in the game. As you murder your way through them, keep going until you are back at the giant pile of rubble that you had to get past by breaking the wooden barricade. Go down the path exactly across from where the barricade was, and then go around the corner to find the old injured man. The fat chick from earlier runs up, as this man is apparently her father. She decides to stay in the quarantine zone at the bar she owns and hole up there with her dad, so that she can make sure it can stay in operating order for after the zombie outbreak is over. In exchange for the help, she tells Goda a way to get out of the quarantine zone. Backtrack the way you came, then keep following the objective marker. Kill any zombies that get in your way, and smash through the two wooden barricades as you move through the narrow alleys. Keep an eye out for healing items or ammo lying on the ground as well. When you reach the next street, there will be monsters to the left and to the right, as well as barricades. Goda decides that before he can look for the entrance the fat lady was talking about, he should eradicate the undead in the area. If you have Heat Sniping full, there will immediately be an opportunity to blast an exploding barrel to thin out the herd considerably. Otherwise, get your back to the barricade ASAP as there are four Fatties and two Dipteras along with the usual run-of-the-mill zombies walking around. When they're all dead, move towards the designated alley. It's an extremely tight fit, but run through it. Smash the wooden fence you come across, and then keep moving. There will be one or two zombies to kill along the way, so take them out. Keep moving until you find a kid hiding on a balcony. Speak with the kid, but he will refuse to come with you, as he has been instructed to only trust the SDF. He does tell you the way out of the quarantine zone, though. Keep moving through the alley until you find a set of stairs. Go up the stairs, and then duck into the room as shown on your map. A bunch of zombies will fall through the ceiling. Kill them all. When they're all dead, approach the cardboard box in the corner. Goda will find a foreigner hiding underneath it. The foreigner will ask Goda to help his friend, and also tells Goda he can get out of Little Asia and out of the quarantine zone through the kitchen area. Continue through the building and then when you reach another flight of stairs, Goda will see another man being attacked by zombies. Rush down the stairs and bust through the wooden barricades that block your path. Move out to the lot where he is and quickly dispatch of the zombies. The man will give you a more detailed explanation of how to get out of the quarantine zone, but he declines to accompany Goda outside, as he wants to stay and protect his home. Go through to the restaurant as instructed. The cook is being attacked by zombies, but at least he is fighting back with a metal pole. Help him kill the zombies. He will also decline to accompany Goda. Go up the stairs and continue through the building. The pleas of yet ANOTHER victim will catch Goda's attention. Kill the zombies. Then head into the room and speak with the man. He reveals he is a three time Muay Thai Champion. Impressive. He also gives you even better instructions on how to get out! When the conversation is over, move from pink objective to pink objective marker to get out of the building. Once you get outside, a homeless man that evidently runs a food stand will point you to the exact way out of the quarantine zone, and even offer you free food! --------------------------- CHAPTER 3: MASTER AND PUPIL --------------------------- Outisde the quarantine zone, Hasegawa will send you an e-mail with unfortunate news that now most of Kamurocho is now considered "the quarantine zone". Aww bummer. Well, there's nothing that can be done about that for now, so start making your way to the pink objective marker...which will lead you to the cabaret club Asia that you're supposed to meet Nikaido at! However, if you examine the door to the club, you won't be allowed to get inside. Speak to the suited man next to the door. He will say a bunch of thugs with guns kicked him, the owner out. He gives you grenades before you go inside. Inside, Goda finds Haruka tied to a stripper pole, and gagged with tape. Nikaido appears, revealing he did this to gain revenge on the Tojo clan for what they did five years prior in taking out the Omi Alliance, specifically targeting "The Dragon" Kiryu. Goda refuses to help him. Nikaido then has a zombified version of the chef Goda was learning how to cook from, affectionately referred to as "Pops", stumble into the room. Nikaido and his men escape with Haruka as Goda faces Pops the zombie. Pops then mutates into a large-headed octopus-like monster. Time to put him out of his misery... ******************************************************************************* BOSS FIGHT!!!.................................................................. Pops........................................................................... ******************************************************************************* Hold your ground on the stage. Now, the game likes to trick you at this point to make you waste your ammo. Logically, you would shoot at Pop's face or at the end of his tentacles that are glowing red. Video game logic dictates this as boss fight facts. However, that's not what you do at all. Just pick a side of his body and shoot off three tentacles, by aiming at the tentacles themselves, about in the middle. Whenever he lunges them at you, try to roll out of the way, but it's nearly impossible to dodge Pop's attacks, meaning you just really need to get those tentacles off as fast as possible. Pops will then retreat into a hole in the ground. Stay away from the holes, and try to stick to the stage as much as possible. He has a bunch of attacks this time, including shooting his tentacles out of the ground in a sequence towards you, trying to smash you with the tentacles if you are too close to the hole, and throwing rocks at you from inside the hole. Red markers on the screen will let you know what direction he's coming from, which gives you a chance to dodge the oncoming attacks. Whenever you see his tentacles, SHOOT. He has multiple bars of health, so keep laying into him as much as humanly possible. Pops will also pop out of one hole and then crawl across the floor to the other. This is a fantastic window of opportunity to dump as much ammo into the monster as you can. If you touch him, he will do damage, though, so try to stay far away from him as you do this. When his health gets done to zero, he won't die. Pops will just keep crawling back and forth from hole to hole until you build up your Heat Snipe gauge. When you have that gauge filled, wait for Pops to jump in the air like he does before he starts crawling, and then press Triangle to initiate the Heat Snipe. Press the right button as it pops on the screen to send a flaming bullet right into Pop's face. ******************************************************************************* BOSS FIGHT!!!.................................................................. Pops........................................................................... ******************************************************************************* Pops will fall onto the stage and begin to regenerate. Goda thinks back to his days as an apprentice to Pops. Pops once taught him the best and gentle way to kill an octopus...by stabbing it right between its eyes, in its vitals. Goda grabs the broken stripper pole off the ground and lunges in between the entanglement of Pops's tentacles...driving the pole right between the eyes, and killing his former master. -------------------------------- CHAPTER 4: THE RUIN OF KAMUROCHO -------------------------------- Outside the club, Goda finds that this section of Kamurocho has been taken over by the undead as well. People flee in the streets, as chaos erupts all around. Before heading to the barricade to see what all the fuss is about, I HIGHLY recommend heading to the south of town to the truck to replenish the ammo you used up against Pops, as well as to buy healing items. When you feel like you're prepared, head to the barricade to see what's going on. The barricade begins to shake, and suddenly a trio of Prototype monsters knock it down, releasing the undead into the streets. ******************************************************************************* BOSS FIGHT!!!.................................................................. Arahabki Prototype A/Arahabaki Prototype B/Onraki Prototype Beta............... ******************************************************************************* The trio of Prototypes are two of the Licker-like creatures from before, and they both have the power to turn invisible. The third monster is an Onraki, which is the big armored gorilla-like monster from before, but this is a "Beta" version of it, emaning that it is, luckily, considerably weaker than the one encountered by Majima, which he needed a tank to defeat. Before doing anything, take out all the zombies in the area just to get them out of the way. They are a pain in the ass if you don't, and can make the fight even more difficult. Once they have been killed, it's time to focus your attention on the bosses. The Arahabaki Prototypes are the same as before. When they turn invisible, look for the hazy area of air, then fire at it to deal damage and make them turn visible again. You have to manually aim to damage them. But you should just try to avoid them for now. They will rarely get close enough to attack you anyway, and the real threat, damage-wise, is the Onraki. It can smash the ground and throw boulders at you. Run as far away as you can from the monsters, but not so far that you go out of range. Aim at the Onraki and don't let up on the trigger until the clip is dry. Then repeat the process, unloading all you can at the Onraki's armor until it finally falls off. When this happens, aim at the Onraki and shoot it a few more times and it will die very quickly. With that out of the day, turn your attention to the Arahabaki monsters. Run away from them, aim at their "invisible" bodies, and then repeat the process until they are both dead. It helps to focus on one at a time. When they're visible, it's easier to hit them since you don't have to manually aim. All in all, this fight isn't too tough thanks to the plentiful supply of ammunition lying around, and as long as you purchased healing items like I suggested, you will be absolutely fine. ******************************************************************************* BOSS FIGHT!!!.................................................................. Arahabki Prototype A/Arahabaki Prototype B/Onraki Prototype Beta............... ******************************************************************************* With the monsters defeated, Goda surveys the scene of destruction. There are people being eaten by zombies, dead bodies scattered about, and buildings all over the place destroyed or on fire. He curses Nikaido's name...meanwhile, Nikaido is in another building, forcing Haruka to witness the madness. He makes the phone call to Kiryu that was seen at the beginning of the game, and the red-headed doctor smiles evily at Haruka.